I mentioned in my post last Thursday that I ran my first playtest of my new rules engine last Wednesday, and it went swimmingly! I also mentioned that I wanted to post up my character sheets, so here’s what I threw together in a couple of hours when the opportunity presented itself to run my… Continue reading Design Journal: Star Wars Playtest Characters! →
I’ve tried my hand at writing quite a few systems over the year, but I finally got to the point where I could conceivably run a basic version of my game to see if the thing even works in the first place. I ran it last night for two of my four regular players when… Continue reading Design Journal: My experience running my first playtest. →
This post is more of an editorial, and if it’s not your thing, no prob! It’s just a collection of observations and information from what I’ve read or observed of the recent Perfect RPG zine Kickstarter fiasco. It’s a long and winding road, but here’s a pretty good summary thread of what happened recently with… Continue reading I can’t support Kickstarter anymore. →
I am not above backing down from a previous, secret promise I made to myself not to back any more Kickstarters for a while. For the most part, I’ve held the line pretty well, but gosh darn it does Zine Quest really put a promise to the test. And the promise has failed. Not A… Continue reading Zine Quest Hype – Not A Place of Honor by David Lombardo. →
This is a continuation of my initial post about Campaign Inspiration – Part 1 – What it is. Part of the reason I wanted to really push myself and write regularly on this blog was to get myself moving on a long-term goal I’ve had – make progress my science fiction game and get it… Continue reading Campaign INSPO Part 2 – Application →
I took last week off, but now I’m back and ready for MORE! This week I’m going to write a short two-part series on campaign/game inspiration and why you should consider establishing this for your own games. One of my favorite things, in fact one of the things I’m most likely do upon immediately opening… Continue reading Campaign INSPO Part 1 – What it is. →
I just finished the first real dungeon I’ve ever run – OSR or otherwise – and it’s given me some thoughts. I ran A Hole in the Oak from Necrotic Games (of Old School Essentials fame) using the Black Hack 2nd Edition rules. TBH certainly has taken and held my attention as my OSR rule… Continue reading Class Armor and Armor Die for Black Hack. →
DESCRIPTION Deep in the caverns of a lost cave system of underground circular tunnels carved out impossibly smooth, the very rock worn down through some unknown process or method, if you’re lucky enough to survive the encounters by the lizard-like folk who dwell there, you may find a metal bracelet sculpted on the outer side… Continue reading Snakeskin Chain Skin →
Part 2 of my Chaos Impulsor kitbash from the Night Lords!… Continue reading The Oscura Part 2 – Lots of Build Progress! →
I finally caught the first two episodes of the HBO Max exclusive series Raised by Wolves. You can watch the first episode legit for free on Youtube here. I recommend you do, because it hooked me very hard. If you’re a fan of Warhammer 40,000 or crazy Sci-Fi with robots and uncomfortable religious cults, I… Continue reading Raised by Wolves, Bears, Whatever – Economy of Storytelling. →
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